iOS實(shí)現(xiàn)裁剪框和圖片剪裁功能
圖片處理中經(jīng)常用的圖片剪裁,就是通過剪裁框確定圖片剪裁的區(qū)域,然后剪去該區(qū)域的圖片,今天實(shí)現(xiàn)了一下,其實(shí)圖片剪裁本身不難,主要剪裁框封裝發(fā)了點(diǎn)時(shí)間,主要功能可以拖動(dòng)四個(gè)角縮放,但不能超出父視圖,拖動(dòng)四個(gè)邊單方向縮放,不能超出父視圖,拖動(dòng)中間部分單單移動(dòng),不改變大小,不能超出父視圖。下面列舉一些主要代碼。
四個(gè)角的處理代碼:
-(void)btnPanGesture:(UIPanGestureRecognizer*)panGesture
{
UIView *vw = panGesture.view;
CGRect oldFrame = self.frame;
CGRect oldIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
CGPoint transport = [panGesture translationInView:vw];
if (vw.tag == 4) {
self.width = self.preFrame.size.width + transport.x;
self.height = self.preFrame.size.height + transport.y;
}
else if(vw.tag == 3)
{
self.x = self.preFrame.origin.x + transport.x;
self.width = self.preFrame.size.width - transport.x;
self.height = self.preFrame.size.height + transport.y;
}
else if(vw.tag == 2)
{
self.width = self.preFrame.size.width + transport.x;
self.y = self.preFrame.origin.y + transport.y;
self.height = self.preFrame.size.height - transport.y;
}
else if(vw.tag == 1)
{
self.x = self.preFrame.origin.x + transport.x;
self.width = self.preFrame.size.width - transport.x;
self.y = self.preFrame.origin.y + transport.y;
self.height = self.preFrame.size.height - transport.y;
}
if (panGesture.state == UIGestureRecognizerStateEnded) {
self.preFrame = self.frame;
}
if (self.width < MinWidth || self.height < MinHeight) {
self.frame = oldFrame;
}
CGRect newFrame = self.frame;
if (newFrame.size.width * newFrame.size.height > oldFrame.size.height * oldFrame.size.width) {
CGRect newIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
if (newFrame.size.width * newFrame.size.height > newIntersectRect.size.width * newIntersectRect.size.height) {
self.frame = oldFrame;
}
}
self.preCenter = self.center;
}
我是通過視圖于父視圖的frame的交集部分的面積判斷是否超出父視圖的。
四個(gè)邊的控制代碼:
-(void)viewPanGesture:(UIPanGestureRecognizer*)panGesture
{
UIView *vw = panGesture.view;
CGRect oldFrame = self.frame;
CGRect oldIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
CGPoint transport = [panGesture translationInView:vw];
if (vw.tag == 1) {
self.y = self.preFrame.origin.y + transport.y;
self.height = self.preFrame.size.height - transport.y;
}
else if(vw.tag == 2)
{
self.x = self.preFrame.origin.x + transport.x;
self.width = self.preFrame.size.width - transport.x;
}
else if(vw.tag == 3)
{
self.height = self.preFrame.size.height + transport.y;
}
else if(vw.tag == 4)
{
self.width = self.preFrame.size.width + transport.x;
}
if (panGesture.state == UIGestureRecognizerStateEnded) {
self.preFrame = self.frame;
}
if (self.width < MinWidth || self.height < MinHeight) {
self.frame = oldFrame;
}
self.preCenter = self.center;
CGRect newFrame = self.frame;
if (newFrame.size.width * newFrame.size.height > oldFrame.size.height * oldFrame.size.width) {
CGRect newIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
if (oldIntersectRect.size.width * oldIntersectRect.size.height >= newIntersectRect.size.width * newIntersectRect.size.height) {
self.frame = oldFrame;
self.preCenter = self.preCenter;
}
}
}
中間部分移動(dòng)的控制代碼:
-(void)contentViewPanGestureAction:(UIPanGestureRecognizer*)panGesture
{
CGPoint transport = [panGesture translationInView:self];
CGRect oldFrame = self.frame;
CGRect oldIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
CGFloat oldMj = oldIntersectRect.size.width * oldIntersectRect.size.height;
self.center = CGPointMake(self.preCenter.x + transport.x, self.preCenter.y + transport.y);
if (panGesture.state == UIGestureRecognizerStateEnded) {
self.preCenter = self.center;
}
CGRect newIntersectRect = CGRectIntersection(self.frame, self.superview.bounds);
CGFloat newMj = newIntersectRect.size.width * newIntersectRect.size.height;
if (newMj < oldMj) {
self.frame = oldFrame;
self.preCenter = self.center;
}
}
剪裁框?qū)崿F(xiàn)的核心代碼如上,個(gè)人覺得最不好處理的是對(duì)超出父視圖的控制,要保證不能超出父視圖,個(gè)人主要用到的是通過子視圖與父視圖的交集部分的面積的改變來獲知是否超出父視圖,如果超出父視圖,就會(huì)退到之前的frame,不知道是否還有其他好的方法,有的話可以一起交流一下。
圖片剪裁部分
代碼如下:
-(void)cropImg
{
CGRect cropFrame = self.cropView.frame;
CGFloat orgX = cropFrame.origin.x * (self.img.size.width / self.imgView.frame.size.width);
CGFloat orgY = cropFrame.origin.y * (self.img.size.height / self.imgView.frame.size.height);
CGFloat width = cropFrame.size.width * (self.img.size.width / self.imgView.frame.size.width);
CGFloat height = cropFrame.size.height * (self.img.size.height / self.imgView.frame.size.height);
CGRect cropRect = CGRectMake(orgX, orgY, width, height);
CGImageRef imgRef = CGImageCreateWithImageInRect(self.img.CGImage, cropRect);
CGFloat deviceScale = [UIScreen mainScreen].scale;
UIGraphicsBeginImageContextWithOptions(cropFrame.size, 0, deviceScale);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, 0, cropFrame.size.height);
CGContextScaleCTM(context, 1, -1);
CGContextDrawImage(context, CGRectMake(0, 0, cropFrame.size.width, cropFrame.size.height), imgRef);
UIImage *newImg = UIGraphicsGetImageFromCurrentImageContext();
CGImageRelease(imgRef);
UIGraphicsEndImageContext();
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library toolWriteImageToSavedPhotosAlbum:newImg.CGImage metadata:nil completionBlock:^(NSURL *assetURL, NSError *error) {
if(error)
{
JGLog(@"寫入出錯(cuò)");
}
} groupName:@"相冊(cè)名稱"];
}
這里要注意一點(diǎn)CGContextDrawImage這個(gè)函數(shù)的坐標(biāo)系和UIKIt的坐標(biāo)系上下顛倒,需對(duì)坐標(biāo)系處理如下:
CGContextTranslateCTM(context, 0, cropFrame.size.height); CGContextScaleCTM(context, 1, -1);
看看效果:

剪裁之后的圖片:

以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助。
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