C#實現(xiàn)關(guān)機重啟及注銷實例代碼
更新時間:2014年07月25日 16:52:31 投稿:shichen2014
這篇文章主要介紹了C#實現(xiàn)關(guān)機重啟及注銷實例代碼,適合新手參考學(xué)習(xí)之用,需要的朋友可以參考下
本文所述的C#實例代碼是一個基于Visual C#2010編寫的關(guān)機、重啟、注銷程序,類似的C#程序網(wǎng)上還有不少,每個人的寫法都各有不同,這段程序供新手參考下。本代碼中還用到了一個計時器,用來顯示系統(tǒng)運行的時間,以下為完整實例代碼:
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Runtime.InteropServices;
using System.Threading;
namespace shutdowncodes
{
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Button button2;
private System.Windows.Forms.Button button3;
private System.ComponentModel.IContainer components;
[StructLayout(LayoutKind.Sequential, Pack=1)]
public struct TokPriv1Luid
{
public int Count;
public long Luid;
public int Attr;
}
[DllImport("kernel32.dll", ExactSpelling=true)]
// GetCurrentProcess函數(shù)返回當(dāng)前進(jìn)程的一個句柄
public static extern IntPtr GetCurrentProcess();
[DllImport("advapi32.dll", ExactSpelling=true, SetLastError=true)]
// OpenProcessToken函數(shù)打開一個進(jìn)程的訪問代號
public static extern bool OpenProcessToken(IntPtr ProcessHandles, int DesiredAccess, ref IntPtr TokenHandle);
[DllImport("advapi32.dll", SetLastError=true)]
// LookupPrivilegeValue函數(shù)獲得本地唯一的標(biāo)示符(LUID),用于在特定的系統(tǒng)中
// 表示特定的優(yōu)先權(quán)。
public static extern bool LookupPrivilegeValue(string lpSystemName, string lpName, ref long lpLuid);
// AdjustTokenPrivileges函數(shù)允許或者禁用指定訪問記號的優(yōu)先權(quán)。
// 允許或者禁用優(yōu)先權(quán)需要TOKEN_ADJUST_PRIVILEGES訪問權(quán)限。
[DllImport("advapi32.dll", ExactSpelling=true, SetLastError=true)]
public static extern bool AdjustTokenPrivileges(IntPtr TokenHandle, bool DisableAllPrivileges, ref TokPriv1Luid NewState, int BufferLength, IntPtr PreviousState,IntPtr ReturnLength);
// ExitWindowsEx函數(shù)可以注銷,關(guān)機或者重新啟動系統(tǒng)
[DllImport("user32.dll", ExactSpelling=true, SetLastError=true)]
public static extern bool ExitWindowsEx(int flg, int rea);
private System.Threading.Timer timer;
private const int SE_PRIVILEGE_ENABLED = 0x00000002;
private const int TOKEN_QUERY = 0x00000008;
private const int TOKEN_ADJUST_PRIVILEGES = 0x00000020;
private const string SE_SHUTDOWN_NAME = "SeShutdownPrivilege";
private const int EWX_LOGOFF = 0x00000000; // 注銷
private const int EWX_SHUTDOWN = 0x00000001; // 關(guān)機
private const int EWX_REBOOT = 0x00000002; // 重啟
private const int EWX_FORCE = 0x00000004;
private static void RebootCommand(int flg)
{
bool ok;
TokPriv1Luid tp;
IntPtr hproc = GetCurrentProcess(); // 得到當(dāng)前的進(jìn)程
IntPtr htok = IntPtr.Zero;
ok = OpenProcessToken(hproc, TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, ref htok);
tp.Count = 1;
tp.Luid = 0;
tp.Attr = SE_PRIVILEGE_ENABLED;
ok = LookupPrivilegeValue(null, SE_SHUTDOWN_NAME, ref tp.Luid);
ok = AdjustTokenPrivileges(htok, false, ref tp, 0, IntPtr.Zero, IntPtr.Zero);
ok = ExitWindowsEx(flg, 0);
}
public Form1()
{
InitializeComponent();
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows 窗體設(shè)計器生成的代碼
private void InitializeComponent()
{
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.textBox1 = new System.Windows.Forms.TextBox();
this.button1 = new System.Windows.Forms.Button();
this.button2 = new System.Windows.Forms.Button();
this.button3 = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.SuspendLayout();
//
// groupBox1
//
this.groupBox1.Controls.Add(this.textBox1);
this.groupBox1.Location = new System.Drawing.Point(48, 24);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(192, 56);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "系統(tǒng)已運行時間";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(24, 24);
this.textBox1.Name = "textBox1";
this.textBox1.ReadOnly = true;
this.textBox1.Size = new System.Drawing.Size(152, 21);
this.textBox1.TabIndex = 1;
this.textBox1.Text = "";
//
// button1
//
this.button1.Location = new System.Drawing.Point(16, 112);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(64, 32);
this.button1.TabIndex = 1;
this.button1.Text = "關(guān)閉系統(tǒng)";
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// button2
//
this.button2.Location = new System.Drawing.Point(112, 112);
this.button2.Name = "button2";
this.button2.Size = new System.Drawing.Size(64, 32);
this.button2.TabIndex = 2;
this.button2.Text = "注銷系統(tǒng)";
this.button2.Click += new System.EventHandler(this.button2_Click);
//
// button3
//
this.button3.Location = new System.Drawing.Point(208, 112);
this.button3.Name = "button3";
this.button3.Size = new System.Drawing.Size(64, 32);
this.button3.TabIndex = 3;
this.button3.Text = "重啟系統(tǒng)";
this.button3.Click += new System.EventHandler(this.button3_Click);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(296, 173);
this.Controls.Add(this.button3);
this.Controls.Add(this.button2);
this.Controls.Add(this.button1);
this.Controls.Add(this.groupBox1);
this.Name = "Form1";
this.Text = "簡單的關(guān)機程序";
this.Load += new System.EventHandler(this.Form1_Load);
this.groupBox1.ResumeLayout(false);
this.ResumeLayout(false);
}
#endregion
/// <summary>
/// 應(yīng)用程序的主入口點。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
private void button1_Click(object sender, System.EventArgs e)
{
RebootCommand(EWX_SHUTDOWN + EWX_FORCE);
}
private void button2_Click(object sender, System.EventArgs e)
{
RebootCommand(EWX_LOGOFF + EWX_FORCE);
}
private void button3_Click(object sender, System.EventArgs e)
{
RebootCommand(EWX_REBOOT + EWX_FORCE);
}
private void Form1_Load(object sender, System.EventArgs e)
{
textBox1.Text = (Environment.TickCount / (1000 * 60)).ToString() + "分鐘";
// 每1秒鐘更新一次TextBox上顯示的系統(tǒng)運行時間
timer = new System.Threading.Timer(new TimerCallback(OnTimer), null, 0, 1000);
}
// 獲得系統(tǒng)已運行的時間
private void OnTimer(object state)
{
textBox1.Text = (Environment.TickCount / (1000 * 60)).ToString() + "分鐘";
textBox1.Refresh();
}
}
}
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