JavaScript實現矩形塊大小任意縮放
更新時間:2020年08月25日 12:31:38 作者:布湫
這篇文章主要為大家詳細介紹了JavaScript實現矩形塊大小任意縮放,文中示例代碼介紹的非常詳細,具有一定的參考價值,感興趣的小伙伴們可以參考一下
最近寫了一個原生JavaScript實現矩形塊大小任意縮放的案例,感覺里面的東西比較的繞,這里分享源碼給大家,一起學習一下。
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>原生JavaScript實現矩形塊大小任意縮放</title>
</head>
<style>
* {
margin: 0;
padding: 0;
}
.box {
position: relative;
top: 200px;
left: 500px;
width: 500px;
height: 300px;
background-color: blueviolet;
}
.box>div:nth-child(-n+4) {
position: absolute;
width: 5px;
height: 5px;
background-color: #cc00ff;
}
.box>div:nth-child(n+5) {
position: absolute;
background-color: #f30497;
}
.box>.dot1 {
cursor: nw-resize;
top: -5px;
left: -5px;
}
.box>.dot2 {
cursor: ne-resize;
top: -5px;
right: -5px;
}
.box>.dot3 {
cursor: se-resize;
bottom: -5px;
right: -5px;
}
.box>.dot4 {
cursor: sw-resize;
bottom: -5px;
left: -5px;
}
.box>.line1,
.box>.line3 {
width: 500px;
height: 5px;
}
.box>.line1 {
top: -5px;
cursor: n-resize;
}
.box>.line3 {
bottom: -5px;
cursor: s-resize;
}
.box>.line2,
.box>.line4 {
width: 5px;
height: 300px;
}
.box>.line2 {
right: -5px;
cursor: e-resize;
}
.box>.line4 {
left: -5px;
cursor: e-resize;
}
</style>
<body>
<div class="box">
<div class="dot1"></div>
<div class="dot2"></div>
<div class="dot3"></div>
<div class="dot4"></div>
<div class="line1"></div>
<div class="line2"></div>
<div class="line3"></div>
<div class="line4"></div>
</div>
<script>
//獲取相關元素節(jié)點
let box = document.querySelector(".box");
let dots = document.querySelectorAll(".box>div:nth-child(-n+4)");
let lines = document.querySelectorAll(".box>div:nth-child(n+5)");
// 類邊框寬度
let bd = 5;
//for循環(huán)指定事件對象
function changeBox([box, dots, lines, bd]) {
for (let i = 0; i < 4; i++) {
let { 0: dot1, 1: dot2, 2: dot3, 3: dot4 } = dots; //dots對象解構
let { 0: line1, 1: line2, 2: line3, 3: line4 } = lines; //lines對象解構
//矩形頂點點擊拖動調整大小
dots[i].onmousedown = function (ev) {
//點擊事件初始化相關值
let oldY = ev.clientY; //頂點原本的y值
let oldX = ev.clientX; //頂點原本的x值
let h = box.clientHeight; //box的高度
let w = box.clientWidth; //box的寬度
let t = box.offsetTop; //box距離頂部的top值
let l = box.offsetLeft; //box距離左邊的left值
window.onmousemove = function (e) {
let offsetY = e.clientY - oldY; //鼠標移動y軸偏移量
let offsetX = e.clientX - oldX; //鼠標移動x軸偏移量
//if條件是判斷鼠標點擊的節(jié)點目標對象
if (i == 0) {
box.style.height = `${h - offsetY + bd}px`; //box高度變化
box.style.top = `${t + offsetY - bd}px`; //box的top值變化(定位)
box.style.width = `${w - offsetX + bd}px`; //box的寬度變化
box.style.left = `${l + offsetX - bd}px`; //box的left值變化(定位)
} else if (i == 1) {
box.style.height = `${h - offsetY + bd}px`;
box.style.top = `${t + offsetY - bd}px`;
box.style.width = `${w + offsetX + bd}px`;
} else if (i == 2) {
box.style.height = `${h + offsetY + bd}px`;
box.style.width = `${w + offsetX + bd}px`;
} else if (i == 3) {
box.style.height = `${h + offsetY + bd}px`;
box.style.width = `${w - offsetX + bd}px`;
box.style.left = `${l + offsetX - bd}px`;
}
//邊框線的高度/寬度隨著box的大小變化而變化
line1.style.width = box.style.width;
line2.style.height = box.style.height;
line3.style.width = box.style.width;
line4.style.height = box.style.height;
}
}
//邊框點擊拖動調整大小
lines[i].onmousedown = function (ev) {
//點擊事件初始化相關值
let oldY = ev.clientY; //頂點原本的y值
let oldX = ev.clientX; //頂點原本的x值
let h = box.clientHeight; //box的高度
let w = box.clientWidth; //box的寬度
let t = box.offsetTop; //box距離頂部的top值
let l = box.offsetLeft; //box距離左邊的left值
window.onmousemove = function (e) {
let offsetX = e.clientX - oldX; //鼠標移動x軸偏移量
let offsetY = e.clientY - oldY; //鼠標移動y軸偏移量
//if條件是判斷鼠標點擊的節(jié)點目標對象
if (i == 0) {
box.style.height = `${h - offsetY + bd}px`;
box.style.top = `${t + offsetY - bd}px`;
} else if (i == 1) {
box.style.width = `${w + offsetX + bd}px`;
} else if (i == 2) {
box.style.height = `${h + offsetY + bd}px`;
} else {
box.style.width = `${w - offsetX + bd}px`;
box.style.left = `${l + offsetX - bd}px`;
}
//邊框線的高度/寬度隨著box的大小變化而變化
line1.style.width = box.style.width;
line2.style.height = box.style.height;
line3.style.width = box.style.width;
line4.style.height = box.style.height;
}
}
//鼠標抬起后清除鼠標移動事件
window.onmouseup = function () {
window.onmousemove = false;
}
}
}
changeBox([box, dots, lines, bd])
</script>
</body>
</html>
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
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