android自定義圓形倒計時顯示控件
本文實例為大家分享了android自定義圓形倒計時顯示控件的具體代碼,供大家參考,具體內(nèi)容如下
先上效果圖

- 倒計時結(jié)束

代碼塊
attr.xml 控件需要用到的屬性:
<?xml version="1.0" encoding="utf-8"?> <resources> <declare-styleable name="CountDownView"> <!--顏色--> <attr name="ringColor" format="color" /> <!-- 進度文本的字體大小 --> <attr name="progressTextSize" format="dimension" /> <!-- 圓環(huán)寬度 --> <attr name="ringWidth" format="float" /> <!--進度文本顏色--> <attr name="progressTextColor" format="color"/> <!--倒計時--> <attr name="countdownTime" format="integer"/> </declare-styleable> </resources>
CountDownView.java
public class CountDownView extends View {
//圓輪顏色
private int mRingColor;
//圓輪寬度
private float mRingWidth;
//圓輪進度值文本大小
private int mRingProgessTextSize;
//寬度
private int mWidth;
//高度
private int mHeight;
private Paint mPaint;
//圓環(huán)的矩形區(qū)域
private RectF mRectF;
//
private int mProgessTextColor;
private int mCountdownTime;
private float mCurrentProgress;
private OnCountDownFinishListener mListener;
public CountDownView(Context context) {
this(context, null);
}
public CountDownView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public CountDownView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CountDownView);
mRingColor = a.getColor(R.styleable.CountDownView_ringColor, context.getResources().getColor(R.color.colorAccent));
mRingWidth = a.getFloat(R.styleable.CountDownView_ringWidth, 40);
mRingProgessTextSize = a.getDimensionPixelSize(R.styleable.CountDownView_progressTextSize, DisplayUtils.sp2px(context, 20));
mProgessTextColor = a.getColor(R.styleable.CountDownView_progressTextColor, context.getResources().getColor(R.color.colorAccent));
mCountdownTime = a.getInteger(R.styleable.CountDownView_countdownTime, 60);
a.recycle();
mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
mPaint.setAntiAlias(true);
this.setWillNotDraw(false);
}
public void setCountdownTime(int mCountdownTime) {
this.mCountdownTime = mCountdownTime;
}
@Override
protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
super.onLayout(changed, left, top, right, bottom);
mWidth = getMeasuredWidth();
mHeight = getMeasuredHeight();
mRectF = new RectF(0 + mRingWidth / 2, 0 + mRingWidth / 2,
mWidth - mRingWidth / 2, mHeight - mRingWidth / 2);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
/**
*圓環(huán)
*/
//顏色
mPaint.setColor(mRingColor);
//空心
mPaint.setStyle(Paint.Style.STROKE);
//寬度
mPaint.setStrokeWidth(mRingWidth);
canvas.drawArc(mRectF, -90, mCurrentProgress - 360, false, mPaint);
//繪制文本
Paint textPaint = new Paint();
textPaint.setAntiAlias(true);
textPaint.setTextAlign(Paint.Align.CENTER);
String text = mCountdownTime - (int) (mCurrentProgress / 360f * mCountdownTime) + "";
textPaint.setTextSize(mRingProgessTextSize);
textPaint.setColor(mProgessTextColor);
//文字居中顯示
Paint.FontMetricsInt fontMetrics = textPaint.getFontMetricsInt();
int baseline = (int) ((mRectF.bottom + mRectF.top - fontMetrics.bottom - fontMetrics.top) / 2);
canvas.drawText(text, mRectF.centerX(), baseline, textPaint);
}
private ValueAnimator getValA(long countdownTime) {
ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 100);
valueAnimator.setDuration(countdownTime);
valueAnimator.setInterpolator(new LinearInterpolator());
valueAnimator.setRepeatCount(0);
return valueAnimator;
}
/**
* 開始倒計時
*/
public void startCountDown() {
setClickable(false);
ValueAnimator valueAnimator = getValA(mCountdownTime * 1000);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
float i = Float.valueOf(String.valueOf(animation.getAnimatedValue()));
mCurrentProgress = (int) (360 * (i / 100f));
invalidate();
}
});
valueAnimator.start();
valueAnimator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
//倒計時結(jié)束回調(diào)
if (mListener != null) {
mListener.countDownFinished();
}
setClickable(true);
}
});
}
public void setAddCountDownListener(OnCountDownFinishListener mListener) {
this.mListener = mListener;
}
public interface OnCountDownFinishListener {
void countDownFinished();
}
}
MainActivity.java
package com.ouyuan.demo.myapplication;
import android.animation.ValueAnimator;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import android.widget.Toast;
public class MainActivity extends AppCompatActivity {
CountDownView cdv;
TextView textView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
cdv = (CountDownView) findViewById(R.id.countDownView);
cdv.setAddCountDownListener(new CountDownView.OnCountDownFinishListener() {
@Override
public void countDownFinished() {
Toast.makeText(MainActivity.this, "倒計時結(jié)束", Toast.LENGTH_SHORT).show();
}
});
cdv.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
cdv.startCountDown();
}
});
}
}
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
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