python五子棋游戲的設(shè)計(jì)與實(shí)現(xiàn)
這個(gè)python的小案例是五子棋游戲的實(shí)現(xiàn),在這個(gè)案例中,我們可以實(shí)現(xiàn)五子棋游戲的兩個(gè)玩家在指定的位置落子,畫(huà)出落子后的棋盤(pán),并且根據(jù)函數(shù)判斷出輸贏(yíng)的功能。
這個(gè)案例的思路如下所示:
首先,根據(jù)棋盤(pán)的樣子畫(huà)出棋盤(pán)
然后,對(duì)棋盤(pán)進(jìn)行初始化,將可以落子的位置進(jìn)行統(tǒng)一化處理
接下來(lái),就是進(jìn)入游戲的環(huán)節(jié),雙方輪流落子,落子后,并將棋盤(pán)畫(huà)出
最后,根據(jù)落子的位置判斷選手的的輸贏(yíng)情況,游戲結(jié)束
五子棋游戲的設(shè)計(jì)和實(shí)現(xiàn)
代碼如下:
def main():
print("五子棋游戲".center(50,'='))
guige=int(input("請(qǐng)輸入棋盤(pán)的規(guī)格:"))
#按照五子棋的棋盤(pán)樣式,畫(huà)出棋盤(pán)
print_init(guige)
# 初始化棋盤(pán)
wzq = {}
for i in range(1, guige + 1):
for j in range(1, guige + 1):
wzq[(i, j)] = "+"
#重畫(huà)棋盤(pán)
reprint(guige,wzq)
#按照五子棋的棋盤(pán)樣式,畫(huà)出棋盤(pán)
def print_init(guige):
#打印出首行的棋盤(pán)列
for i in range(guige):
print("%4d"%(i+1),end='')
print()
#雙重循環(huán),第一重為棋盤(pán)的行,隔一行輸出棋盤(pán)的行數(shù)
for i in range(guige*2-1):
#打印出類(lèi)似 “1 +---+---+---+---+---+”,行號(hào),+,—
if(i%2==0):
print("%-3d"%((i+2)/2),end='')
#第二重循環(huán),為棋盤(pán)的列,主要在于找出對(duì)應(yīng)位置顯示的內(nèi)容
for j in range(guige * 4 - 3):
if (j % 4 == 0):
print("+", end='')
else:
print("-", end='')
#打印出類(lèi)似“ | | | | | |”
else:
print("%3s"%' ',end='')
for j in range(guige*4-3):
if(j%4==0):
print("|",end='')
else:
print(" ",end='')
#每行輸出完成之后換行
print()
#重畫(huà)棋盤(pán),對(duì)雙方下子進(jìn)行重畫(huà)
def reprint(guige,wzq):
for i in range(guige*guige) :
if i % 2 == 0:
xuanshou = "X"
else:
xuanshou = "O"
# 雙方輪流下棋
while 1:
print("現(xiàn)在輪到%s方落子" % xuanshou)
position = input("請(qǐng)輸入落子位置:")
x_position = int(position.split()[0])
y_position = int(position.split()[1])
#判斷輸入的位置是否有子,有子一直輸入,直到輸入的位置無(wú)子
if wzq[(x_position, y_position)] in ["X", "O"]:
print("您輸入的位置有子,請(qǐng)重新輸入!")
else:
break
if wzq[(x_position, y_position)]=="+":
#重畫(huà)棋盤(pán)
wzq[(x_position, y_position)] = xuanshou
for i in range(guige):
print("%4d"%(i+1),end='')
print()
for i in range(guige*2-1):
if(i%2==0):
print("%-3d"%((i+2)/2),end='')
for j in range(guige * 4 - 3):
if (j % 4 == 0):
x=(i+2)/2
y=j/4+1
print(wzq[(x,y)],end='')
else:
print("-", end='')
else:
print("%3s"%' ',end='')
for j in range(guige*4-3):
if(j%4==0):
print("|",end='')
else:
print(" ",end='')
print()
else:
isture=True
print("您輸入的位置已經(jīng)有子,請(qǐng)重新輸入!")
# 判斷輸贏(yíng)
# 第一種情況
wzq_win1(wzq,guige,xuanshou)
# 第二種情況
wzq_win2(wzq,guige,xuanshou)
# 第三種情況
wzq_win3(wzq,guige,xuanshou)
# 第四種情況
wzq_win4(wzq,guige,xuanshou)
else:
print("游戲結(jié)束,平局!")
# 判斷輸贏(yíng)
def wzq_win1(wzq,guige,xuanshou):
# 第一種輸贏(yíng)情況
for i in range(1, guige + 1):
for j in range(1, guige - 3):
if (wzq[(i, j)] == wzq[(i, j + 1)] == wzq[(i, j + 2)] == wzq[(i, j + 3)] == wzq[(i, j + 4)] and wzq[(i, j)] in ["X", "O"]):
print("%s獲勝,游戲結(jié)束!" % xuanshou)
exit()
def wzq_win2(wzq,guige,xuanshou):
# 第二種輸贏(yíng)情況
for i in range(1, guige - 3):
for j in range(1, guige + 1):
if (wzq[(i, j)] == wzq[(i + 1, j)] == wzq[(i + 2, j)] == wzq[(i + 3, j)] == wzq[(i + 4, j)] and wzq[(i, j)] in ["X", "O"]):
print("%s獲勝,游戲結(jié)束!" % xuanshou)
exit()
def wzq_win3(wzq,guige,xuanshou):
# 第三種輸贏(yíng)情況
for i in range(1, guige - 3):
for j in range(1, guige - 3):
if (wzq[(i, j)] == wzq[(i + 1, j + 1)] == wzq[(i + 2, j + 2)] == wzq[(i + 3, j + 3)] == wzq[(i + 4, j + 4)] and wzq[(i, j)] in ["X", "O"]):
print("%s獲勝,游戲結(jié)束!" % xuanshou)
exit()
def wzq_win4(wzq, guige, xuanshou):
# 第四種輸贏(yíng)情況
for i in range(1, guige - 3):
for j in range(5, guige + 1):
if (wzq[(i, j)] == wzq[(i +1, j - 1)] == wzq[(i + 2, j - 2)] == wzq[(i + 3, j - 3)] == wzq[(i + 4, j - 4)] and wzq[(i, j)] in ["X", "O"]):
print("%s獲勝,游戲結(jié)束!" % xuanshou)
exit()
main()
結(jié)果如下:
======================五子棋游戲======================= 請(qǐng)輸入棋盤(pán)的規(guī)格:8 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---+---+---+---+---+ | | | | | | | | 5 +---+---+---+---+---+---+---+ | | | | | | | | 6 +---+---+---+---+---+---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到X方落子 請(qǐng)輸入落子位置:5 5 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---+---+---+---+---+ | | | | | | | | 5 +---+---+---+---X---+---+---+ | | | | | | | | 6 +---+---+---+---+---+---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到O方落子 請(qǐng)輸入落子位置:6 1 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---+---+---+---+---+ | | | | | | | | 5 +---+---+---+---X---+---+---+ | | | | | | | | 6 O---+---+---+---+---+---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到X方落子 請(qǐng)輸入落子位置:4 4 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---+---X---+---+---+ | | | | | | | | 6 O---+---+---+---+---+---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到O方落子 請(qǐng)輸入落子位置:5 4 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---+---+---+ | | | | | | | | 6 O---+---+---+---+---+---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到X方落子 請(qǐng)輸入落子位置:6 6 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---+---+---+ | | | | | | | | 6 O---+---+---+---+---X---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到O方落子 請(qǐng)輸入落子位置:6 5 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---+---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---+---+---+ | | | | | | | | 6 O---+---+---+---O---X---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到X方落子 請(qǐng)輸入落子位置:3 3 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---X---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---+---+---+ | | | | | | | | 6 O---+---+---+---O---X---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到O方落子 請(qǐng)輸入落子位置:5 6 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---+---+---+---+---+---+---+ | | | | | | | | 3 +---+---X---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---O---+---+ | | | | | | | | 6 O---+---+---+---O---X---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ 現(xiàn)在輪到X方落子 請(qǐng)輸入落子位置:2 2 1 2 3 4 5 6 7 8 1 +---+---+---+---+---+---+---+ | | | | | | | | 2 +---X---+---+---+---+---+---+ | | | | | | | | 3 +---+---X---+---+---+---+---+ | | | | | | | | 4 +---+---+---X---+---+---+---+ | | | | | | | | 5 +---+---+---O---X---O---+---+ | | | | | | | | 6 O---+---+---+---O---X---+---+ | | | | | | | | 7 +---+---+---+---+---+---+---+ | | | | | | | | 8 +---+---+---+---+---+---+---+ X獲勝,游戲結(jié)束!
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