iOS開發(fā)UICollectionView實現(xiàn)拖拽效果
一.介紹
iOS9提供API實現(xiàn)單元格排序功能,使用UICollectionView及其代理方法。iOS9之后有自帶方法可以實現(xiàn)該效果,只需添加長按手勢,實現(xiàn)手勢方法和調(diào)用iOS9的API交換數(shù)據(jù),iOS9之前需要自己寫方法實現(xiàn)這效果,除了要添加長按手勢,這里還需要利用截圖替換原理,手動計算移動位置來處理視圖交換和數(shù)據(jù)交換。
二.方法和步驟
1.創(chuàng)建工程項目和視圖控制器,如下圖

2.聲明對象和設(shè)置代理和數(shù)據(jù)源代理
@interface ViewController ()<UICollectionViewDelegate,UICollectionViewDataSource,UICollectionViewDelegateFlowLayout> @property (nonatomic, strong) NSMutableArray *dataArr; @property (nonatomic, strong) UICollectionView *collectionView; /**之前選中cell的NSIndexPath*/ @property (nonatomic, strong) NSIndexPath *oldIndexPath; /**單元格的截圖*/ @property (nonatomic, strong) UIView *snapshotView; /**之前選中cell的NSIndexPath*/ @property (nonatomic, strong) NSIndexPath *moveIndexPath; @end
3.初始化UICollectionView,并添加長按手勢,在viewDidLoad中初始化
CGFloat SCREEN_WIDTH = self.view.frame.size.width; UICollectionViewFlowLayout *flowLayout = [[UICollectionViewFlowLayout alloc] init]; flowLayout.itemSize = CGSizeMake((SCREEN_WIDTH-40.0)/3, (SCREEN_WIDTH-40.0)/3); UICollectionView *collectionView = [[UICollectionView alloc] initWithFrame:CGRectMake(0, 50.0, SCREEN_WIDTH, (SCREEN_WIDTH-40.0)/3+20.0) collectionViewLayout:flowLayout]; collectionView.dataSource = self; collectionView.delegate = self; collectionView.backgroundColor = [UIColor whiteColor]; [collectionView registerClass:[UICollectionViewCell class] forCellWithReuseIdentifier:@"uicollectionviewcell"]; [self.view addSubview:self.collectionView = collectionView]; // 添加長按手勢 UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handlelongGesture:)]; [collectionView addGestureRecognizer:longPress];
4.實例化數(shù)據(jù)源,(50個隨機顏色,透明度0.8),在viewDidLoad中初始化
self.dataArr = [[NSMutableArray alloc] init];
for (NSInteger index = 0; index < 50; index ++) {
CGFloat hue = (arc4random()%256/256.0); //0.0 到 1.0
CGFloat saturation = (arc4random()%128/256.0)+0.5; //0.5 到 1.0
CGFloat brightness = (arc4random()%128/256.0)+0.5; //0.5 到 1.0
UIColor *color = [UIColor colorWithHue:hue saturation:saturation brightness:brightness alpha:0.5];
[self.dataArr addObject:color];
}
5.實現(xiàn)UICollectionView的UICollectionViewDataSource的兩個必須實現(xiàn)的方法
#pragma mark - UICollectionViewDataSource
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return self.dataArr.count;
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"uicollectionviewcell" forIndexPath:indexPath];
cell.backgroundColor = self.dataArr[indexPath.row];
return cell;
}
6.重點來了,實現(xiàn)長按手勢方法
#pragma mark - 長按手勢
- (void)handlelongGesture:(UILongPressGestureRecognizer *)longPress
{
if ([[[UIDevice currentDevice] systemVersion] floatValue] < 9.0) {
[self action:longPress];
} else {
[self iOS9_Action:longPress];
}
}
7.iOS9之后的實現(xiàn)
#pragma mark - iOS9 之后的方法
- (BOOL)collectionView:(UICollectionView *)collectionView canMoveItemAtIndexPath:(NSIndexPath *)indexPath
{
// 返回YES允許row移動
return YES;
}
- (void)collectionView:(UICollectionView *)collectionView moveItemAtIndexPath:(NSIndexPath *)sourceIndexPath toIndexPath:(NSIndexPath *)destinationIndexPath
{
//取出移動row數(shù)據(jù)
id color = self.dataArr[sourceIndexPath.row];
//從數(shù)據(jù)源中移除該數(shù)據(jù)
[self.dataArr removeObject:color];
//將數(shù)據(jù)插入到數(shù)據(jù)源中的目標位置
[self.dataArr insertObject:color atIndex:destinationIndexPath.row];
}
- (void)iOS9_Action:(UILongPressGestureRecognizer *)longPress
{
switch (longPress.state) {
case UIGestureRecognizerStateBegan:
{ //手勢開始
//判斷手勢落點位置是否在row上
NSIndexPath *indexPath = [self.collectionView indexPathForItemAtPoint:[longPress locationInView:self.collectionView]];
if (indexPath == nil) {
break;
}
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:indexPath];
[self.view bringSubviewToFront:cell];
//iOS9方法 移動cell
[self.collectionView beginInteractiveMovementForItemAtIndexPath:indexPath];
}
break;
case UIGestureRecognizerStateChanged:
{ // 手勢改變
// iOS9方法 移動過程中隨時更新cell位置
[self.collectionView updateInteractiveMovementTargetPosition:[longPress locationInView:self.collectionView]];
}
break;
case UIGestureRecognizerStateEnded:
{ // 手勢結(jié)束
// iOS9方法 移動結(jié)束后關(guān)閉cell移動
[self.collectionView endInteractiveMovement];
}
break;
default: //手勢其他狀態(tài)
[self.collectionView cancelInteractiveMovement];
break;
}
}
8.iOS9之前的實現(xiàn)
#pragma mark - iOS9 之前的方法
- (void)action:(UILongPressGestureRecognizer *)longPress
{
switch (longPress.state) {
case UIGestureRecognizerStateBegan:
{ // 手勢開始
//判斷手勢落點位置是否在row上
NSIndexPath *indexPath = [self.collectionView indexPathForItemAtPoint:[longPress locationInView:self.collectionView]];
self.oldIndexPath = indexPath;
if (indexPath == nil) {
break;
}
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:indexPath];
// 使用系統(tǒng)的截圖功能,得到cell的截圖視圖
UIView *snapshotView = [cell snapshotViewAfterScreenUpdates:NO];
snapshotView.frame = cell.frame;
[self.view addSubview:self.snapshotView = snapshotView];
// 截圖后隱藏當前cell
cell.hidden = YES;
CGPoint currentPoint = [longPress locationInView:self.collectionView];
[UIView animateWithDuration:0.25 animations:^{
snapshotView.transform = CGAffineTransformMakeScale(1.05, 1.05);
snapshotView.center = currentPoint;
}];
}
break;
case UIGestureRecognizerStateChanged:
{ // 手勢改變
//當前手指位置 截圖視圖位置隨著手指移動而移動
CGPoint currentPoint = [longPress locationInView:self.collectionView];
self.snapshotView.center = currentPoint;
// 計算截圖視圖和哪個可見cell相交
for (UICollectionViewCell *cell in self.collectionView.visibleCells) {
// 當前隱藏的cell就不需要交換了,直接continue
if ([self.collectionView indexPathForCell:cell] == self.oldIndexPath) {
continue;
}
// 計算中心距
CGFloat space = sqrtf(pow(self.snapshotView.center.x - cell.center.x, 2) + powf(self.snapshotView.center.y - cell.center.y, 2));
// 如果相交一半就移動
if (space <= self.snapshotView.bounds.size.width / 2) {
self.moveIndexPath = [self.collectionView indexPathForCell:cell];
//移動 會調(diào)用willMoveToIndexPath方法更新數(shù)據(jù)源
[self.collectionView moveItemAtIndexPath:self.oldIndexPath toIndexPath:self.moveIndexPath];
//設(shè)置移動后的起始indexPath
self.oldIndexPath = self.moveIndexPath;
break;
}
}
}
break;
default:
{ // 手勢結(jié)束和其他狀態(tài)
UICollectionViewCell *cell = [self.collectionView cellForItemAtIndexPath:self.oldIndexPath];
// 結(jié)束動畫過程中停止交互,防止出問題
self.collectionView.userInteractionEnabled = NO;
// 給截圖視圖一個動畫移動到隱藏cell的新位置
[UIView animateWithDuration:0.25 animations:^{
self.snapshotView.center = cell.center;
self.snapshotView.transform = CGAffineTransformMakeScale(1.0, 1.0);
} completion:^(BOOL finished) {
// 移除截圖視圖,顯示隱藏的cell并開始交互
[self.snapshotView removeFromSuperview];
cell.hidden = NO;
self.collectionView.userInteractionEnabled = YES;
}];
}
break;
}
}
三.iOS9之后添加的API如下
// Support for reordering - (BOOL)beginInteractiveMovementForItemAtIndexPath:(NSIndexPath *)indexPath NS_AVAILABLE_IOS(9_0); // returns NO if reordering was prevented from beginning - otherwise YES - (void)updateInteractiveMovementTargetPosition:(CGPoint)targetPosition NS_AVAILABLE_IOS(9_0); - (void)endInteractiveMovement NS_AVAILABLE_IOS(9_0); - (void)cancelInteractiveMovement NS_AVAILABLE_IOS(9_0);
以上就是本文的全部內(nèi)容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。
相關(guān)文章
全面解析iOS應(yīng)用中自定義UITableViewCell的方法
這篇文章主要介紹了iOS應(yīng)用開發(fā)中自定義UITableViewCell的方法,示例為傳統(tǒng)的Obejective-C語言,需要的朋友可以參考下2016-04-04
學習iOS自定義導(dǎo)航控制器UINavigationController
這篇文章主要為大家詳細介紹了iOS自定義導(dǎo)航控制器UINavigationController,具有一定的參考價值,感興趣的小伙伴們可以參考一下2016-09-09
詳解iOS AFNetworking取消正在進行的網(wǎng)絡(luò)請求
這篇文章主要介紹了詳解iOS AFNetworking取消正在進行的網(wǎng)絡(luò)請求,小編覺得挺不錯的,現(xiàn)在分享給大家,也給大家做個參考。一起跟隨小編過來看看吧2018-06-06
iOS開發(fā)中使用NSURLConnection類處理網(wǎng)絡(luò)請求的方法
這篇文章主要介紹了iOS開發(fā)中使用NSURLConnection類處理網(wǎng)絡(luò)請求的方法,代碼基于傳統(tǒng)的Objective-C,需要的朋友可以參考下2015-12-12
iOS WKWebView中MessageHandler內(nèi)存泄漏問題的完美解決過程
這篇文章主要給大家介紹了關(guān)于iOS WKWebView中MessageHandler內(nèi)存泄漏問題的完美解決過程,文中通過示例代碼介紹的非常詳細,對各位iOS開發(fā)者們具有一定的參考學習價值,需要的朋友們下面隨著小編來一起學習學習吧2018-07-07
iOS開發(fā)的UI制作中動態(tài)和靜態(tài)單元格的基本使用教程
這篇文章主要介紹了iOS開發(fā)的UI制作中動態(tài)和靜態(tài)單元格的基本使用教程,代碼基于傳統(tǒng)的Objective-C,需要的朋友可以參考下2015-12-12

