iOS實(shí)現(xiàn)微信搖一搖功能
一、描述
需要做一個(gè)界面,仿照微信搖一搖,獲取接口進(jìn)行簽到功能。
首先明確以下幾點(diǎn):
1、需要震動(dòng)。
2、需要聲音。(準(zhǔn)備好mp3音效)
二、這邊直接貼代碼
/ Created by 石雄偉 on 16/7/29.
// Copyright © 2016年 石雄偉. All rights reserved.
//
#import "SignBoardViewController.h"
#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioToolbox.h>
#import <CoreAudio/CoreAudioTypes.h>
@interface SignBoardViewController ()
{
}
@property (nonatomic,strong) AVAudioPlayer * audioPlayer;
@end
@implementation SignBoardViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
//設(shè)置導(dǎo)航
[self makeNav];
}
#pragma mark 定制Nav
- (void)makeNav
{
[self.navigationItem setTitle:@"每日簽到"];//改寫title
//修改導(dǎo)航按鈕,并且修改響應(yīng)方法
self.leftButton.frame = CGRectMake(0, 0, 13, 20);
[self.leftButton setBackgroundImage:[UIImage imageNamed:@"NavBack"] forState:UIControlStateNormal];
self.leftButton.layer.cornerRadius = 0;
self.leftButton.layer.masksToBounds = NO;
self.leftButton.layer.borderColor = [UIColor clearColor].CGColor;
//添加點(diǎn)擊方法
[self.leftButton addTarget:self action:@selector(navLeftClick) forControlEvents:UIControlEventTouchUpInside];
//隱藏 右邊按鈕
self.rightButton.hidden= YES;
}
#pragma mark nav左邊導(dǎo)航按鈕方法重寫,返回按鈕
- (void)navLeftClick
{
[self dismissViewControllerAnimated:YES completion:^{
nil;
}];
}
#pragma mark -
#pragma mark 點(diǎn)擊
- (void)touchesBegan:(nonnull NSSet<UITouch *> *)touches withEvent:(nullable UIEvent *)event
{
NSLog(@"點(diǎn)擊,觸摸方法等");
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
#pragma mark -
#pragma mark 搖動(dòng)開始
- (void)motionBegan:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event
{
NSLog(@"begin motion");
}
#pragma mark -
#pragma mark 搖動(dòng)結(jié)束
- (void)motionEnded:(UIEventSubtype)motion withEvent:(nullable UIEvent *)event
{
NSLog(@"end motion");
if (motion ==UIEventSubtypeMotionShake )
{
//播放音效
SystemSoundID soundID; // shake_sound_male.mp3
NSString *path = [[NSBundle mainBundle ] pathForResource:@"shake_sound_male" ofType:@"mp3"];
AudioServicesCreateSystemSoundID((__bridge CFURLRef)[NSURL fileURLWithPath:path], &soundID);
AudioServicesPlaySystemSound (soundID);
//設(shè)置震動(dòng)
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}
}
#pragma mark -
#pragma mark 搖動(dòng)取消
- (void)motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event
{
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
/*
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
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