Swift下使用UICollectionView 實(shí)現(xiàn)長(zhǎng)按拖拽功能
導(dǎo)讀
簡(jiǎn)單用Swift寫了一個(gè)collectionview的拖拽點(diǎn)擊排序效果;
拖拽排序是新聞?lì)惖腁pp可以說是必有的交互設(shè)計(jì),如今日頭條,網(wǎng)易新聞等。
GitHub地址:https://github.com/wangliujiayou/Swift-dragLabel 歡迎Star.
效果

主要代碼
手勢(shì)長(zhǎng)按移動(dòng)
1.給CollectionViewCell添加一個(gè)長(zhǎng)按手勢(shì).
private lazy var collectionView: UICollectionView = {
let clv = UICollectionView(frame: self.view.frame, collectionViewLayout: ChannelViewLayout())
clv.backgroundColor = UIColor.white
clv.delegate = self
clv.dataSource = self
clv.register(ChannelViewCell.self, forCellWithReuseIdentifier: ChannelViewCellIdentifier)
clv.register(ChannelHeaderView.self, forSupplementaryViewOfKind: UICollectionElementKindSectionHeader, withReuseIdentifier: ChannelViewHeaderIdentifier)
let longPress = UILongPressGestureRecognizer(target: self, action: #selector(longPressGesture(_:)))
clv.addGestureRecognizer(longPress)
return clv
}()
2.開始長(zhǎng)按時(shí)對(duì)cell進(jìn)行截圖或拷貝一個(gè)cell,并隱藏cell.
//MARK: - 長(zhǎng)按開始
private func dragBegan(point: CGPoint) {
indexPath = collectionView.indexPathForItem(at: point)
if indexPath == nil || (indexPath?.section)! > 0 || indexPath?.item == 0
{return}
let item = collectionView.cellForItem(at: indexPath!) as? ChannelViewCell
item?.isHidden = true
dragingItem.isHidden = false
dragingItem.frame = (item?.frame)!
dragingItem.text = item!.text
//放大效果(此處可以根據(jù)需求隨意修改)
dragingItem.transform = CGAffineTransform(scaleX: 1.1, y: 1.1)
}
3.在手勢(shì)移動(dòng)的時(shí)候,找到目標(biāo)是的indexPatch,再調(diào)用系統(tǒng)的api交換這個(gè)cell和隱藏cell的位置,并且更新數(shù)據(jù).
//MARK: - 移動(dòng)過程
private func drageChanged(point: CGPoint) {
if indexPath == nil || (indexPath?.section)! > 0 || indexPath?.item == 0 {return}
dragingItem.center = point
targetIndexPath = collectionView.indexPathForItem(at: point)
if targetIndexPath == nil || (targetIndexPath?.section)! > 0 || indexPath == targetIndexPath || targetIndexPath?.item == 0 {return}
// 更新數(shù)據(jù)
let obj = selectedArr[indexPath!.item]
selectedArr.remove(at: indexPath!.row)
selectedArr.insert(obj, at: targetIndexPath!.item)
//交換位置
collectionView.moveItem(at: indexPath!, to: targetIndexPath!)
//進(jìn)行記錄
indexPath = targetIndexPath
}
4.手勢(shì)停止或取消時(shí),移除view,顯示隱藏cell. (這里手勢(shì)取消也要掉用此方法)
//MARK: - 長(zhǎng)按結(jié)束或取消
private func drageEnded(point: CGPoint) {
if indexPath == nil || (indexPath?.section)! > 0 || indexPath?.item == 0 {return}
let endCell = collectionView.cellForItem(at: indexPath!)
UIView.animate(withDuration: 0.25, animations: {
self.dragingItem.transform = CGAffineTransform.identity
self.dragingItem.center = (endCell?.center)!
}, completion: {
(finish) -> () in
endCell?.isHidden = false
self.dragingItem.isHidden = true
self.indexPath = nil
})
}
點(diǎn)擊移動(dòng)
collectionView的點(diǎn)擊方法,我這里分為兩段,第一段為點(diǎn)擊處理事件,第二段為點(diǎn)擊添加添加標(biāo)簽(編輯狀態(tài)下第一段可以點(diǎn)擊排序)
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if indexPath.section > 0 {
// 更新數(shù)據(jù)
let obj = recommendArr[indexPath.item]
recommendArr.remove(at: indexPath.item)
selectedArr.append(obj)
//移動(dòng)方法
collectionView.moveItem(at: indexPath, to: NSIndexPath(item: selectedArr.count - 1, section: 0) as IndexPath)
} else {
if isEdite {
if indexPath.item == 0 {return}
// 更新數(shù)據(jù)
let obj = selectedArr[indexPath.item]
selectedArr.remove(at: indexPath.item)
recommendArr.insert(obj, at: 0)
//移動(dòng)方法
collectionView.moveItem(at: indexPath, to: NSIndexPath(item: 0, section: 1) as IndexPath)
} else {
if switchoverCallback != nil {
//處理點(diǎn)擊的閉包
switchoverCallback!(selectedArr, recommendArr, indexPath.item)
_ = navigationController?.popViewController(animated: true)
}
}
}
}
其他
此代碼只是一個(gè)效果,沒有怎么封裝,如果仔細(xì)看過的朋友可以知道其實(shí)沒有多么復(fù)雜
點(diǎn)擊移動(dòng)
collectionView.moveItem(at: indexPath, to: NSIndexPath(item: 0, section: 1) as IndexPath)
拖拽移動(dòng)
collectionView.moveItem(at: indexPath!, to: targetIndexPath!)
主要就是這兩個(gè)方法,其他都是處理邏輯以及視圖效果.
提示
如果你們是從iOS9開始適配的話,那么可以用系統(tǒng)的Api,非常簡(jiǎn)單好用,大家這里可以自己去試試.
// Support for reordering @available(iOS 9.0, *) open func beginInteractiveMovementForItem(at indexPath: IndexPath) -> Bool // returns NO if reordering was prevented from beginning - otherwise YES @available(iOS 9.0, *) open func updateInteractiveMovementTargetPosition(_ targetPosition: CGPoint) @available(iOS 9.0, *) open func endInteractiveMovement() @available(iOS 9.0, *) open func cancelInteractiveMovement()
源碼可以從這里下載
以上所述是小編給大家介紹的Swift下使用UICollectionView 實(shí)現(xiàn)長(zhǎng)按拖拽功能,希望對(duì)大家有所幫助,如果大家有任何疑問請(qǐng)給我留言,小編會(huì)及時(shí)回復(fù)大家的。在此也非常感謝大家對(duì)腳本之家網(wǎng)站的支持!
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